using Content.Server.DeviceLinking.Systems;
using Content.Shared.DeviceLinking;
using Robust.Shared.Prototypes;
namespace Content.Server.DeviceLinking.Components;
///
/// A system that allows you to fire GunComponent + AmmoProvider by receiving signals from DeviceLinking
///
[RegisterComponent, Access(typeof(GunSignalControlSystem))]
public sealed partial class GunSignalControlComponent : Component
{
[DataField]
public ProtoId TriggerPort = "Trigger";
[DataField]
public ProtoId TogglePort = "Toggle";
[DataField]
public ProtoId OnPort = "On";
[DataField]
public ProtoId OffPort = "Off";
}