using Robust.Shared.Audio; namespace Content.Server.Speech.Components; [RegisterComponent] public sealed partial class MumbleAccentComponent : Component { /// /// This modifies the audio parameters of emote sounds, screaming, laughing, etc. /// By default, it reduces the volume and distance of emote sounds. /// [DataField] public AudioParams EmoteAudioParams = AudioParams.Default.WithVolume(-8f).WithMaxDistance(5); }