using Content.Shared.Weapons.Melee; using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype; namespace Content.Server.Zombies { [RegisterComponent] public sealed class ZombifyOnDeathComponent : Component { [DataField("skinColor")] public Color SkinColor = new Color(0.70f, 0.72f, 0.48f, 1); [DataField("attackArc", customTypeSerializer: typeof(PrototypeIdSerializer))] public string AttackArc = "claw"; } }