using Content.Server.Chat.Managers; using Content.Shared.Administration; using Robust.Shared.Console; namespace Content.Server.Chat.Commands { [AnyCommand] internal sealed class OOCCommand : LocalizedCommands { [Dependency] private readonly IChatManager _chatManager = default!; public override string Command => "ooc"; public override void Execute(IConsoleShell shell, string argStr, string[] args) { if (shell.Player is not { } player) { shell.WriteError(Loc.GetString($"shell-cannot-run-command-from-server")); return; } if (args.Length < 1) return; var message = string.Join(" ", args).Trim(); if (string.IsNullOrEmpty(message)) return; _chatManager.TrySendOOCMessage(player, message, OOCChatType.OOC); } } }