using Content.Shared.Storage;
namespace Content.Shared.Procedural.PostGeneration;
///
/// Adds entities randomly to the corridors.
///
public sealed partial class CorridorClutterDunGen : IDunGenLayer
{
[DataField]
public float Chance = 0.05f;
///
/// The default starting bulbs
///
[DataField(required: true)]
public List Contents = new();
}