using System.Collections.Immutable; using System.Net; using Robust.Shared.Network; namespace Content.Server.Database { public sealed class PlayerRecord { public NetUserId UserId { get; } public ImmutableArray? HWId { get; } public DateTimeOffset FirstSeenTime { get; } public string LastSeenUserName { get; } public DateTimeOffset LastSeenTime { get; } public IPAddress LastSeenAddress { get; } public PlayerRecord( NetUserId userId, DateTimeOffset firstSeenTime, string lastSeenUserName, DateTimeOffset lastSeenTime, IPAddress lastSeenAddress, ImmutableArray? hwId) { UserId = userId; FirstSeenTime = firstSeenTime; LastSeenUserName = lastSeenUserName; LastSeenTime = lastSeenTime; LastSeenAddress = lastSeenAddress; HWId = hwId; } } }