using Content.Shared.Chemistry.Components;
using Content.Shared.Temperature.Components;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityConditions.Conditions;
///
/// Returns true if this entity has an amount of reagent in it within a specified minimum and maximum.
///
///
public sealed partial class TemperatureEntityConditionSystem : EntityConditionSystem
{
protected override void Condition(Entity entity, ref EntityConditionEvent args)
{
if (entity.Comp.CurrentTemperature >= args.Condition.Min && entity.Comp.CurrentTemperature <= args.Condition.Max)
args.Result = true;
}
}
///
/// Returns true if this solution entity has an amount of reagent in it within a specified minimum and maximum.
///
///
public sealed partial class SolutionTemperatureEntityConditionSystem : EntityConditionSystem
{
protected override void Condition(Entity entity, ref EntityConditionEvent args)
{
if (entity.Comp.Solution.Temperature >= args.Condition.Min && entity.Comp.Solution.Temperature <= args.Condition.Max)
args.Result = true;
}
}
///
public sealed partial class TemperatureCondition : EntityConditionBase
{
///
/// Minimum allowed temperature
///
[DataField]
public float Min = 0;
///
/// Maximum allowed temperature
///
[DataField]
public float Max = float.PositiveInfinity;
public override string EntityConditionGuidebookText(IPrototypeManager prototype) =>
Loc.GetString("entity-condition-guidebook-body-temperature",
("max", float.IsPositiveInfinity(Max) ? (float) int.MaxValue : Max),
("min", Min));
}