using System.Collections.Generic; using Content.IntegrationTests.Tests.Interaction; using Content.Shared.Clothing; using Content.Shared.Implants; using Content.Shared.Preferences.Loadouts; using Content.Shared.Roles; using Robust.Shared.Prototypes; namespace Content.IntegrationTests.Tests.Chameleon; /// /// Ensures all "round start jobs" have an associated chameleon loadout. /// public sealed class ChameleonJobLoadoutTest : InteractionTest { private static readonly List> JobBlacklist = [ ]; [Test] public Task CheckAllJobs() { var alljobs = ProtoMan.EnumeratePrototypes(); // Job -> number of references Dictionary, int> validJobs = new(); // Only add stuff that actually has clothing! We don't want stuff like AI or borgs. foreach (var job in alljobs) { if (!IsProbablyRoundStartJob(job) || JobBlacklist.Contains(job.ID)) continue; validJobs.Add(job.ID, 0); } var chameleons = ProtoMan.EnumeratePrototypes(); foreach (var chameleon in chameleons) { if (chameleon.Job == null || !validJobs.ContainsKey(chameleon.Job.Value)) continue; validJobs[chameleon.Job.Value] += 1; } Assert.Multiple(() => { foreach (var job in validJobs) { Assert.That(job.Value, Is.Not.Zero, $"{job.Key} has no chameleonOutfit prototype."); } }); return Task.CompletedTask; } /// /// Best guess at what a "round start" job is. /// private bool IsProbablyRoundStartJob(JobPrototype job) { return job.StartingGear != null && ProtoMan.HasIndex(LoadoutSystem.GetJobPrototype(job.ID)); } }