using System;
using Content.Server.GameObjects.Components.Mobs;
using Content.Server.Players;
using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Observer
{
///
/// Allows a ghost to take this role, spawning a new entity.
///
[RegisterComponent, ComponentReference(typeof(GhostRoleComponent))]
public class GhostRoleMobSpawnerComponent : GhostRoleComponent
{
public override string Name => "GhostRoleMobSpawner";
[ViewVariables]
private bool _deleteOnSpawn = true;
[ViewVariables(VVAccess.ReadWrite)]
private int _availableTakeovers = 1;
[ViewVariables]
private int _currentTakeovers = 0;
[CanBeNull, ViewVariables(VVAccess.ReadWrite)] public string Prototype { get; private set; }
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(this, x => x.Prototype, "prototype", null);
serializer.DataField(ref _deleteOnSpawn, "deleteOnSpawn", true);
serializer.DataField(ref _availableTakeovers, "availableTakeovers", 1);
}
public override bool Take(IPlayerSession session)
{
if (Taken)
return false;
if(string.IsNullOrEmpty(Prototype))
throw new NullReferenceException("Prototype string cannot be null or empty!");
var mob = Owner.EntityManager.SpawnEntity(Prototype, Owner.Transform.Coordinates);
mob.EnsureComponent();
session.ContentData().Mind.TransferTo(mob);
if (++_currentTakeovers < _availableTakeovers) return true;
Taken = true;
if (_deleteOnSpawn)
Owner.Delete();
return true;
}
}
}