using Content.Shared.Construction.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Anomaly.Components;
///
/// Anomaly Vessels can have an anomaly "stored" in them
/// by interacting on them with an anomaly scanner. Then,
/// they generate points for the selected server based on
/// the anomaly's stability and severity.
///
[RegisterComponent]
public sealed class AnomalyVesselComponent : Component
{
///
/// The anomaly that the vessel is storing.
/// Can be null.
///
[ViewVariables]
public EntityUid? Anomaly;
///
/// A multiplier applied to the amount of points generated.
///
[ViewVariables(VVAccess.ReadWrite)]
public float PointMultiplier = 1;
///
/// The machine part that affects the point multiplier of the vessel
///
[DataField("machinePartPointModifier", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string MachinePartPointModifier = "ScanningModule";
///
/// A value used to scale the point multiplier
/// with the corresponding part rating.
///
[DataField("partRatingPointModifier")]
public float PartRatingPointModifier = 1.5f;
}