using Robust.Shared.Serialization; namespace Content.Shared.Radio; [Serializable, NetSerializable] public enum IntercomUiKey { Key, } [Serializable, NetSerializable] public sealed class IntercomBoundUIState : BoundUserInterfaceState { public bool MicEnabled; public bool SpeakerEnabled; public List AvailableChannels; public string SelectedChannel; public IntercomBoundUIState(bool micEnabled, bool speakerEnabled, List availableChannels, string selectedChannel) { MicEnabled = micEnabled; SpeakerEnabled = speakerEnabled; AvailableChannels = availableChannels; SelectedChannel = selectedChannel; } } [Serializable, NetSerializable] public sealed class ToggleIntercomMicMessage : BoundUserInterfaceMessage { public bool Enabled; public ToggleIntercomMicMessage(bool enabled) { Enabled = enabled; } } [Serializable, NetSerializable] public sealed class ToggleIntercomSpeakerMessage : BoundUserInterfaceMessage { public bool Enabled; public ToggleIntercomSpeakerMessage(bool enabled) { Enabled = enabled; } } [Serializable, NetSerializable] public sealed class SelectIntercomChannelMessage : BoundUserInterfaceMessage { public string Channel; public SelectIntercomChannelMessage(string channel) { Channel = channel; } }