using System.Diagnostics.CodeAnalysis;
using Content.Shared.Emag.Systems;
using Content.Shared.Materials;
using Content.Shared.Research.Prototypes;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared.Lathe;
///
/// This handles...
///
public abstract class SharedLatheSystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _proto = default!;
[Dependency] private readonly SharedMaterialStorageSystem _materialStorage = default!;
private readonly Dictionary> _inverseRecipeDictionary = new();
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnEmagged);
SubscribeLocalEvent(OnPrototypesReloaded);
BuildInverseRecipeDictionary();
}
[PublicAPI]
public bool CanProduce(EntityUid uid, string recipe, int amount = 1, LatheComponent? component = null)
{
return _proto.TryIndex(recipe, out var proto) && CanProduce(uid, proto, amount, component);
}
public bool CanProduce(EntityUid uid, LatheRecipePrototype recipe, int amount = 1, LatheComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
if (!HasRecipe(uid, recipe, component))
return false;
foreach (var (material, needed) in recipe.RequiredMaterials)
{
var adjustedAmount = AdjustMaterial(needed, recipe.ApplyMaterialDiscount, component.MaterialUseMultiplier);
if (_materialStorage.GetMaterialAmount(uid, material) < adjustedAmount * amount)
return false;
}
return true;
}
private void OnEmagged(EntityUid uid, EmagLatheRecipesComponent component, ref GotEmaggedEvent args)
{
args.Handled = true;
}
public static int AdjustMaterial(int original, bool reduce, float multiplier)
=> reduce ? (int) MathF.Ceiling(original * multiplier) : original;
protected abstract bool HasRecipe(EntityUid uid, LatheRecipePrototype recipe, LatheComponent component);
private void OnPrototypesReloaded(PrototypesReloadedEventArgs obj)
{
if (!obj.WasModified())
return;
BuildInverseRecipeDictionary();
}
private void BuildInverseRecipeDictionary()
{
_inverseRecipeDictionary.Clear();
foreach (var latheRecipe in _proto.EnumeratePrototypes())
{
_inverseRecipeDictionary.GetOrNew(latheRecipe.Result).Add(latheRecipe);
}
}
public bool TryGetRecipesFromEntity(string prototype, [NotNullWhen(true)] out List? recipes)
{
recipes = new();
if (_inverseRecipeDictionary.TryGetValue(prototype, out var r))
recipes.AddRange(r);
return recipes.Count != 0;
}
}