using Content.Shared.Charges.Components; using Content.Shared.Examine; namespace Content.Shared.Charges.Systems; public abstract class SharedChargesSystem : EntitySystem { public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnExamine); } protected virtual void OnExamine(EntityUid uid, LimitedChargesComponent comp, ExaminedEvent args) { if (!args.IsInDetailsRange) return; using (args.PushGroup(nameof(LimitedChargesComponent))) { args.PushMarkup(Loc.GetString("limited-charges-charges-remaining", ("charges", comp.Charges))); if (comp.Charges == comp.MaxCharges) { args.PushMarkup(Loc.GetString("limited-charges-max-charges")); } } } /// /// Tries to add a number of charges. If it over or underflows it will be clamped, wasting the extra charges. /// public void AddCharges(EntityUid uid, int change, LimitedChargesComponent? comp = null) { if (!Resolve(uid, ref comp, false)) return; var old = comp.Charges; comp.Charges = Math.Clamp(comp.Charges + change, 0, comp.MaxCharges); if (comp.Charges != old) Dirty(uid, comp); } /// /// Gets the limited charges component and returns true if there are no charges. Will return false if there is no limited charges component. /// public bool IsEmpty(EntityUid uid, LimitedChargesComponent? comp = null) { // can't be empty if there are no limited charges if (!Resolve(uid, ref comp, false)) return false; return comp.Charges <= 0; } /// /// Uses a single charge. Must check IsEmpty beforehand to prevent using with 0 charge. /// public virtual void UseCharge(EntityUid uid, LimitedChargesComponent? comp = null) { if (Resolve(uid, ref comp, false)) AddCharges(uid, -1, comp); } }