using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
///
/// Reset narcolepsy timer
///
public sealed partial class ResetNarcolepsy : EventEntityEffect
{
///
/// The # of seconds the effect resets the narcolepsy timer to
///
[DataField("TimerReset")]
public TimeSpan TimerReset = TimeSpan.FromSeconds(600);
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-reset-narcolepsy", ("chance", Probability));
}