using Robust.Shared.Prototypes; namespace Content.Shared.EntityEffects.Effects; public sealed partial class AdjustTemperature : EventEntityEffect { [DataField] public float Amount; protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys) => Loc.GetString("reagent-effect-guidebook-adjust-temperature", ("chance", Probability), ("deltasign", MathF.Sign(Amount)), ("amount", MathF.Abs(Amount))); }