using JetBrains.Annotations; using Robust.Client.GameObjects; using Robust.Client.UserInterface.Controls; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using static Content.Shared.Paper.SharedPaperComponent; namespace Content.Client.Paper.UI { [UsedImplicitly] public sealed class PaperBoundUserInterface : BoundUserInterface { private PaperWindow? _window; public PaperBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey) { } protected override void Open() { base.Open(); _window = new PaperWindow { Title = IoCManager.Resolve().GetComponent(Owner.Owner).EntityName, }; _window.OnClose += Close; _window.Input.OnTextEntered += Input_OnTextEntered; _window.OpenCentered(); } protected override void UpdateState(BoundUserInterfaceState state) { base.UpdateState(state); _window?.Populate((PaperBoundUserInterfaceState) state); } private void Input_OnTextEntered(LineEdit.LineEditEventArgs obj) { if (!string.IsNullOrEmpty(obj.Text)) { SendMessage(new PaperInputTextMessage(obj.Text)); if (_window != null) { _window.Input.Text = string.Empty; } } } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (!disposing) return; _window?.Dispose(); } } }