using Content.Shared.GameObjects.Components.Cargo; using Robust.Shared.GameObjects; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Content.Server.GameObjects.Components.Cargo { [RegisterComponent] public class GalacticMarketComponent : SharedGalacticMarketComponent { public override ComponentState GetComponentState() { return new GalacticMarketState(GetProductIdList()); } } }