using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Shared.Damage
{
///
/// Component that allows entities to take damage.
///
///
/// The supported damage types are specified using a s. DamageContainers
/// may also have resistances to certain damage types, defined via a .
///
[RegisterComponent]
[NetworkedComponent()]
[Access(typeof(DamageableSystem), Other = AccessPermissions.ReadExecute)]
public sealed class DamageableComponent : Component
{
///
/// This specifies what damage types are supported by this component.
/// If null, all damage types will be supported.
///
[DataField("damageContainer", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string? DamageContainerID;
///
/// This will be applied to any damage that is dealt to this container,
/// unless the damage explicitly ignores resistances.
///
///
/// Though DamageModifierSets can be deserialized directly, we only want to use the prototype version here
/// to reduce duplication.
///
[DataField("damageModifierSet", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string? DamageModifierSetId;
///
/// All the damage information is stored in this .
///
///
/// If this data-field is specified, this allows damageable components to be initialized with non-zero damage.
///
[DataField("damage")]
public DamageSpecifier Damage = new();
///
/// Damage, indexed by ID keys.
///
///
/// Groups which have no members that are supported by this component will not be present in this
/// dictionary.
///
[ViewVariables] public Dictionary DamagePerGroup = new();
///
/// The sum of all damages in the DamageableComponent.
///
[ViewVariables]
public FixedPoint2 TotalDamage;
[DataField("radiationDamageTypes", customTypeSerializer: typeof(PrototypeIdListSerializer))]
public List RadiationDamageTypeIDs = new() {"Radiation"};
}
[Serializable, NetSerializable]
public sealed class DamageableComponentState : ComponentState
{
public readonly Dictionary DamageDict;
public readonly string? ModifierSetId;
public DamageableComponentState(
Dictionary damageDict,
string? modifierSetId)
{
DamageDict = damageDict;
ModifierSetId = modifierSetId;
}
}
}