# Analysis Console The Analysis Console is a device used to interface with artifacts. It can be used to check nodes, their triggers and effects, and extract points. The console displays detailed information about each node in the artifact’s tree structure. This includes: - [bold]ID:[/bold] Unique identifier for use with the Node Scanner. - [bold]Class:[/bold] The layer name, nodes on the same layer share it. - [bold]Status:[/bold] - [italic][color=red]Locked[/color][/italic] by default. - [italic][color=plum]Active[/color][/italic] when first triggered. - [italic][color=lime]Unlocked[/color][/italic] if a deeper node is reached (prevents manual activations). - [bold]Durability:[/bold] Number of manual activations available. - [bold]Effect:[/bold] What happens when the node activates or is manually triggered. - [bold]Triggers:[/bold] Required actions to unlock the node. - [bold]Server:[/bold] Choose the research server where extracted points are sent. - [bold]Extract Points:[/bold] Extracts points from nodes unlocked since the last extraction.