using Content.Shared.Damage.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Overlays;
///
/// This component allows you to see health status icons above damageable mobs.
///
[RegisterComponent, NetworkedComponent]
[AutoGenerateComponentState(true)]
public sealed partial class ShowHealthIconsComponent : Component
{
///
/// Displays health status icons of the damage containers.
///
[DataField]
[AutoNetworkedField]
public List> DamageContainers = new()
{
"Biological"
};
}