using Robust.Shared.Audio;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Cargo.Components;
[RegisterComponent, AutoGenerateComponentPause]
public sealed partial class CargoBountyConsoleComponent : Component
{
///
/// The id of the label entity spawned by the print label button.
///
[DataField("bountyLabelId", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string BountyLabelId = "PaperCargoBountyManifest";
///
/// The time at which the console will be able to print a label again.
///
[DataField("nextPrintTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextPrintTime = TimeSpan.Zero;
///
/// The time between prints.
///
[DataField("printDelay")]
public TimeSpan PrintDelay = TimeSpan.FromSeconds(5);
///
/// The sound made when printing occurs
///
[DataField("printSound")]
public SoundSpecifier PrintSound = new SoundPathSpecifier("/Audio/Machines/printer.ogg");
///
/// The sound made when the bounty is skipped.
///
[DataField("skipSound")]
public SoundSpecifier SkipSound = new SoundPathSpecifier("/Audio/Effects/Cargo/ping.ogg");
///
/// The sound made when bounty skipping is denied due to lacking access.
///
[DataField("denySound")]
public SoundSpecifier DenySound = new SoundPathSpecifier("/Audio/Effects/Cargo/buzz_two.ogg");
///
/// The time at which the console will be able to make the denial sound again.
///
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer)), AutoPausedField]
public TimeSpan NextDenySoundTime = TimeSpan.Zero;
///
/// The time between playing a denial sound.
///
[DataField]
public TimeSpan DenySoundDelay = TimeSpan.FromSeconds(2);
}
[NetSerializable, Serializable]
public sealed class CargoBountyConsoleState : BoundUserInterfaceState
{
public List Bounties;
public List History;
public TimeSpan UntilNextSkip;
public CargoBountyConsoleState(List bounties, List history, TimeSpan untilNextSkip)
{
Bounties = bounties;
History = history;
UntilNextSkip = untilNextSkip;
}
}
[Serializable, NetSerializable]
public sealed class BountyPrintLabelMessage : BoundUserInterfaceMessage
{
public string BountyId;
public BountyPrintLabelMessage(string bountyId)
{
BountyId = bountyId;
}
}
[Serializable, NetSerializable]
public sealed class BountySkipMessage : BoundUserInterfaceMessage
{
public string BountyId;
public BountySkipMessage(string bountyId)
{
BountyId = bountyId;
}
}