using Robust.Shared.Configuration; namespace Content.Shared.CCVar; public sealed partial class CCVars { /// /// Allows enabling/disabling player-started votes for ultimate authority /// public static readonly CVarDef VoteEnabled = CVarDef.Create("vote.enabled", true, CVar.SERVERONLY); /// /// See vote.enabled, but specific to restart votes /// public static readonly CVarDef VoteRestartEnabled = CVarDef.Create("vote.restart_enabled", true, CVar.SERVERONLY); /// /// Config for when the restart vote should be allowed to be called regardless with less than this amount of players. /// public static readonly CVarDef VoteRestartMaxPlayers = CVarDef.Create("vote.restart_max_players", 20, CVar.SERVERONLY); /// /// Config for when the restart vote should be allowed to be called based on percentage of ghosts. /// public static readonly CVarDef VoteRestartGhostPercentage = CVarDef.Create("vote.restart_ghost_percentage", 55, CVar.SERVERONLY); /// /// See vote.enabled, but specific to preset votes /// public static readonly CVarDef VotePresetEnabled = CVarDef.Create("vote.preset_enabled", true, CVar.SERVERONLY); /// /// See vote.enabled, but specific to map votes /// public static readonly CVarDef VoteMapEnabled = CVarDef.Create("vote.map_enabled", false, CVar.SERVERONLY); /// /// The required ratio of the server that must agree for a restart round vote to go through. /// public static readonly CVarDef VoteRestartRequiredRatio = CVarDef.Create("vote.restart_required_ratio", 0.85f, CVar.SERVERONLY); /// /// Whether or not to prevent the restart vote from having any effect when there is an online admin /// public static readonly CVarDef VoteRestartNotAllowedWhenAdminOnline = CVarDef.Create("vote.restart_not_allowed_when_admin_online", true, CVar.SERVERONLY); /// /// The delay which two votes of the same type are allowed to be made by separate people, in seconds. /// public static readonly CVarDef VoteSameTypeTimeout = CVarDef.Create("vote.same_type_timeout", 240f, CVar.SERVERONLY); /// /// Sets the duration of the map vote timer. /// public static readonly CVarDef VoteTimerMap = CVarDef.Create("vote.timermap", 90, CVar.SERVERONLY); /// /// Sets the duration of the restart vote timer. /// public static readonly CVarDef VoteTimerRestart = CVarDef.Create("vote.timerrestart", 60, CVar.SERVERONLY); /// /// Sets the duration of the gamemode/preset vote timer. /// public static readonly CVarDef VoteTimerPreset = CVarDef.Create("vote.timerpreset", 30, CVar.SERVERONLY); /// /// Sets the duration of the map vote timer when ALONE. /// public static readonly CVarDef VoteTimerAlone = CVarDef.Create("vote.timeralone", 10, CVar.SERVERONLY); /// /// Allows enabling/disabling player-started votekick for ultimate authority /// public static readonly CVarDef VotekickEnabled = CVarDef.Create("votekick.enabled", true, CVar.SERVERONLY); /// /// Config for when the votekick should be allowed to be called based on number of eligible voters. /// public static readonly CVarDef VotekickEligibleNumberRequirement = CVarDef.Create("votekick.eligible_number", 5, CVar.SERVERONLY); /// /// Whether a votekick initiator must be a ghost or not. /// public static readonly CVarDef VotekickInitiatorGhostRequirement = CVarDef.Create("votekick.initiator_ghost_requirement", true, CVar.SERVERONLY); /// /// Should the initiator be whitelisted to initiate a votekick? /// public static readonly CVarDef VotekickInitiatorWhitelistedRequirement = CVarDef.Create("votekick.initiator_whitelist_requirement", true, CVar.SERVERONLY); /// /// Should the initiator be able to start a votekick if they are bellow the votekick.voter_playtime requirement? /// public static readonly CVarDef VotekickInitiatorTimeRequirement = CVarDef.Create("votekick.initiator_time_requirement", false, CVar.SERVERONLY); /// /// Whether a votekick voter must be a ghost or not. /// public static readonly CVarDef VotekickVoterGhostRequirement = CVarDef.Create("votekick.voter_ghost_requirement", true, CVar.SERVERONLY); /// /// Config for how many hours playtime a player must have to be able to vote on a votekick. /// public static readonly CVarDef VotekickEligibleVoterPlaytime = CVarDef.Create("votekick.voter_playtime", 100, CVar.SERVERONLY); /// /// Config for how many seconds a player must have been dead to initiate a votekick / be able to vote on a votekick. /// public static readonly CVarDef VotekickEligibleVoterDeathtime = CVarDef.Create("votekick.voter_deathtime", 30, CVar.REPLICATED | CVar.SERVER); /// /// The required ratio of eligible voters that must agree for a votekick to go through. /// public static readonly CVarDef VotekickRequiredRatio = CVarDef.Create("votekick.required_ratio", 0.6f, CVar.SERVERONLY); /// /// Whether or not to prevent the votekick from having any effect when there is an online admin. /// public static readonly CVarDef VotekickNotAllowedWhenAdminOnline = CVarDef.Create("votekick.not_allowed_when_admin_online", true, CVar.SERVERONLY); /// /// The delay for which two votekicks are allowed to be made by separate people, in seconds. /// public static readonly CVarDef VotekickTimeout = CVarDef.Create("votekick.timeout", 60f, CVar.SERVERONLY); /// /// Sets the duration of the votekick vote timer. /// public static readonly CVarDef VotekickTimer = CVarDef.Create("votekick.timer", 45, CVar.SERVERONLY); /// /// Config for how many hours playtime a player must have to get protection from the Raider votekick type when playing as an antag. /// public static readonly CVarDef VotekickAntagRaiderProtection = CVarDef.Create("votekick.antag_raider_protection", 10, CVar.SERVERONLY); /// /// Default severity for votekick bans /// public static readonly CVarDef VotekickBanDefaultSeverity = CVarDef.Create("votekick.ban_default_severity", "High", CVar.ARCHIVE | CVar.SERVER | CVar.REPLICATED); /// /// Duration of a ban caused by a votekick (in minutes). /// public static readonly CVarDef VotekickBanDuration = CVarDef.Create("votekick.ban_duration", 180, CVar.SERVERONLY); /// /// Whether the ghost requirement settings for votekicks should be ignored for the lobby. /// public static readonly CVarDef VotekickIgnoreGhostReqInLobby = CVarDef.Create("votekick.ignore_ghost_req_in_lobby", true, CVar.SERVERONLY); }