using Content.Server.Disposal.Unit; using Content.Shared.Damage; using Robust.Shared.Audio; using Robust.Shared.Containers; namespace Content.Server.Disposal.Tube; [RegisterComponent] [Access(typeof(DisposalTubeSystem), typeof(DisposableSystem))] public sealed partial class DisposalTubeComponent : Component { [DataField] public string ContainerId = "DisposalTube"; [ViewVariables] public bool Connected; [DataField] public SoundSpecifier ClangSound = new SoundPathSpecifier("/Audio/Effects/clang.ogg", AudioParams.Default.WithVolume(-5f)); /// /// Container of entities that are currently inside this tube /// [ViewVariables] public Container Contents = default!; /// /// Damage dealt to containing entities on every turn /// [DataField, ViewVariables(VVAccess.ReadWrite)] public DamageSpecifier DamageOnTurn = new() { DamageDict = new() { { "Blunt", 0.0 }, } }; }