using System.Linq; using Robust.Client.Player; using Robust.Shared.Console; using Robust.Shared.ContentPack; namespace Content.Client.Administration.Commands; /// /// Proxy to server-side playglobalsound command. Implements completions. /// public sealed class PlayGlobalSoundCommand : IConsoleCommand { public string Command => "playglobalsound"; public string Description => Loc.GetString("play-global-sound-command-description"); public string Help => Loc.GetString("play-global-sound-command-help"); public void Execute(IConsoleShell shell, string argStr, string[] args) { shell.RemoteExecuteCommand(argStr); } public CompletionResult GetCompletion(IConsoleShell shell, string[] args) { if (args.Length == 1) { var hint = Loc.GetString("play-global-sound-command-arg-path"); var res = IoCManager.Resolve(); var options = CompletionHelper.ContentFilePath(args[0], res); return CompletionResult.FromHintOptions(options, hint); } if (args.Length == 2) return CompletionResult.FromHint(Loc.GetString("play-global-sound-command-arg-volume")); if (args.Length > 2) { var plyMgr = IoCManager.Resolve(); var options = plyMgr.Sessions.Select(c => c.Name); return CompletionResult.FromHintOptions( options, Loc.GetString("play-global-sound-command-arg-usern", ("user", args.Length - 2))); } return CompletionResult.Empty; } }