using System; using Content.Server.Administration; using Content.Server.Interfaces.GameTicking; using Content.Shared.Administration; using Robust.Server.Interfaces.Player; using Robust.Shared.Console; using Robust.Shared.IoC; namespace Content.Server.Commands.GameTicking { [AdminCommand(AdminFlags.Server)] public class NewRoundCommand : IConsoleCommand { public string Command => "restartround"; public string Description => "Moves the server from PostRound to a new PreRoundLobby."; public string Help => String.Empty; public void Execute(IConsoleShell shell, string argStr, string[] args) { var ticker = IoCManager.Resolve(); ticker.RestartRound(); } } }