#nullable enable using Content.Server.Administration; using Content.Server.GameObjects.Components.Atmos; using Content.Shared.Administration; using Content.Shared.Atmos; using Robust.Server.Interfaces.Player; using Robust.Shared.Console; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.Map; using Robust.Shared.IoC; using Robust.Shared.Map; namespace Content.Server.Commands.Atmos { [AdminCommand(AdminFlags.Debug)] public class SetAtmosTemperatureCommand : IConsoleCommand { public string Command => "setatmostemp"; public string Description => "Sets a grid's temperature (in kelvin)."; public string Help => "Usage: setatmostemp "; public void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length < 2) return; if(!int.TryParse(args[0], out var id) || !float.TryParse(args[1], out var temperature)) return; var gridId = new GridId(id); var mapMan = IoCManager.Resolve(); if (temperature < Atmospherics.TCMB) { shell.WriteLine("Invalid temperature."); return; } if (!gridId.IsValid() || !mapMan.TryGetGrid(gridId, out var gridComp)) { shell.WriteLine("Invalid grid ID."); return; } var entMan = IoCManager.Resolve(); if (!entMan.TryGetEntity(gridComp.GridEntityId, out var grid)) { shell.WriteLine("Failed to get grid entity."); return; } if (!grid.HasComponent()) { shell.WriteLine("Grid doesn't have an atmosphere."); return; } var gam = grid.GetComponent(); var tiles = 0; foreach (var tile in gam) { if (tile.Air == null) continue; tiles++; tile.Air.Temperature = temperature; tile.Invalidate(); } shell.WriteLine($"Changed the temperature of {tiles} tiles."); } } }