using Robust.Client.AutoGenerated; using Robust.Client.Graphics; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.CustomControls; using Robust.Client.UserInterface.XAML; using Robust.Shared.Maths; namespace Content.Client.Tabletop.UI { [GenerateTypedNameReferences] public partial class TabletopWindow : SS14Window { public TabletopWindow(IEye? eye, Vector2i size) { RobustXamlLoader.Load(this); ScalingVp.Eye = eye; ScalingVp.ViewportSize = size; FlipButton.OnButtonUp += Flip; OpenCentered(); } private void Flip(BaseButton.ButtonEventArgs args) { // Flip the view 180 degrees if (ScalingVp.Eye is { } eye) { eye.Rotation = eye.Rotation.Opposite(); // Flip alignmento of the button FlipButton.HorizontalAlignment = FlipButton.HorizontalAlignment == HAlignment.Right ? HAlignment.Left : HAlignment.Right; } } } }