using Content.Shared.Tabletop.Components; using Robust.Shared.GameObjects; using Robust.Shared.Network; using Robust.Shared.ViewVariables; namespace Content.Client.Tabletop.Components { [RegisterComponent] [ComponentReference(typeof(SharedTabletopDraggableComponent))] public class TabletopDraggableComponent : SharedTabletopDraggableComponent { // The player dragging the piece [ViewVariables] public NetUserId? DraggingPlayer; } }