namespace Content.Client.Weapons.Melee.Components; /// /// Used for melee attack animations. Typically just has a fadeout. /// [RegisterComponent] public sealed class WeaponArcVisualsComponent : Component { [ViewVariables, DataField("animation")] public WeaponArcAnimation Animation = WeaponArcAnimation.None; } public enum WeaponArcAnimation : byte { None, Thrust, Slash, }