using Content.Server.Administration; using Content.Server.Interfaces.GameTicking; using Robust.Server.Interfaces.Console; using Robust.Server.Interfaces.Player; using Robust.Shared.IoC; namespace Content.Server.Commands.GameTicking { [AnyCommand] class ObserveCommand : IClientCommand { public string Command => "observe"; public string Description => ""; public string Help => ""; public void Execute(IConsoleShell shell, IPlayerSession player, string[] args) { if (player == null) { return; } var ticker = IoCManager.Resolve(); ticker.MakeObserve(player); } } }