#nullable enable using Content.Server.Administration; using Content.Server.Atmos; using Content.Server.GameObjects.Components.Atmos; using Content.Shared.Administration; using Robust.Server.Interfaces.Console; using Robust.Server.Interfaces.Player; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.Interfaces.Map; using Robust.Shared.IoC; using Robust.Shared.Map; namespace Content.Server.Commands.Atmos { [AdminCommand(AdminFlags.Debug)] public class AddAtmosCommand : IClientCommand { public string Command => "addatmos"; public string Description => "Adds atmos support to a grid."; public string Help => $"{Command} "; public void Execute(IConsoleShell shell, IPlayerSession? player, string[] args) { if (args.Length < 1) { shell.SendText(player, Help); return; } if (!int.TryParse(args[0], out var id)) { shell.SendText(player, $"{args[0]} is not a valid integer."); return; } var gridId = new GridId(id); var mapMan = IoCManager.Resolve(); if (!gridId.IsValid() || !mapMan.TryGetGrid(gridId, out var gridComp)) { shell.SendText(player, $"{gridId} is not a valid grid id."); return; } var entMan = IoCManager.Resolve(); if (!entMan.TryGetEntity(gridComp.GridEntityId, out var grid)) { shell.SendText(player, "Failed to get grid entity."); return; } if (grid.HasComponent()) { shell.SendText(player, "Grid already has an atmosphere."); return; } grid.AddComponent(); shell.SendText(player, $"Added atmosphere to grid {id}."); } } }