using System.Collections.Generic; using System.IO; using System.Linq; using Content.Server.GameTicking; using Content.Server.Maps; using Content.Server.Shuttles.Components; using Content.Server.Shuttles.Systems; using Content.Server.Spawners.Components; using Content.Server.Station.Components; using Content.Shared.CCVar; using Content.Shared.Roles; using Robust.Server.GameObjects; using Robust.Shared.Configuration; using Robust.Shared.ContentPack; using Robust.Shared.GameObjects; using Robust.Shared.Map; using Robust.Shared.Map.Components; using Robust.Shared.Prototypes; using Robust.Shared.Utility; using YamlDotNet.RepresentationModel; namespace Content.IntegrationTests.Tests { [TestFixture] public sealed class PostMapInitTest { private const bool SkipTestMaps = true; private const string TestMapsPath = "/Maps/Test/"; private static readonly string[] NoSpawnMaps = { "CentComm", "Dart", }; private static readonly string[] Grids = { "/Maps/centcomm.yml", "/Maps/Shuttles/cargo.yml", "/Maps/Shuttles/emergency.yml", "/Maps/infiltrator.yml", }; private static readonly string[] GameMaps = { "Dev", "TestTeg", "Fland", "Meta", "Packed", "Cluster", "Omega", "Bagel", "Origin", "CentComm", "Box", "Europa", "Saltern", "Core", "Marathon", "MeteorArena", "Atlas", "Reach", "Train" }; /// /// Asserts that specific files have been saved as grids and not maps. /// [Test, TestCaseSource(nameof(Grids))] public async Task GridsLoadableTest(string mapFile) { await using var pair = await PoolManager.GetServerClient(); var server = pair.Server; var entManager = server.ResolveDependency(); var mapLoader = entManager.System(); var mapManager = server.ResolveDependency(); var cfg = server.ResolveDependency(); Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False); await server.WaitPost(() => { var mapId = mapManager.CreateMap(); try { #pragma warning disable NUnit2045 Assert.That(mapLoader.TryLoad(mapId, mapFile, out var roots)); Assert.That(roots.Where(uid => entManager.HasComponent(uid)), Is.Not.Empty); #pragma warning restore NUnit2045 } catch (Exception ex) { throw new Exception($"Failed to load map {mapFile}, was it saved as a map instead of a grid?", ex); } try { mapManager.DeleteMap(mapId); } catch (Exception ex) { throw new Exception($"Failed to delete map {mapFile}", ex); } }); await server.WaitRunTicks(1); await pair.CleanReturnAsync(); } [Test] public async Task NoSavedPostMapInitTest() { await using var pair = await PoolManager.GetServerClient(); var server = pair.Server; var resourceManager = server.ResolveDependency(); var mapFolder = new ResPath("/Maps"); var maps = resourceManager .ContentFindFiles(mapFolder) .Where(filePath => filePath.Extension == "yml" && !filePath.Filename.StartsWith(".", StringComparison.Ordinal)) .ToArray(); foreach (var map in maps) { var rootedPath = map.ToRootedPath(); // ReSharper disable once RedundantLogicalConditionalExpressionOperand if (SkipTestMaps && rootedPath.ToString().StartsWith(TestMapsPath, StringComparison.Ordinal)) { continue; } if (!resourceManager.TryContentFileRead(rootedPath, out var fileStream)) { Assert.Fail($"Map not found: {rootedPath}"); } using var reader = new StreamReader(fileStream); var yamlStream = new YamlStream(); yamlStream.Load(reader); var root = yamlStream.Documents[0].RootNode; var meta = root["meta"]; var postMapInit = meta["postmapinit"].AsBool(); Assert.That(postMapInit, Is.False, $"Map {map.Filename} was saved postmapinit"); } await pair.CleanReturnAsync(); } [Test, TestCaseSource(nameof(GameMaps))] public async Task GameMapsLoadableTest(string mapProto) { await using var pair = await PoolManager.GetServerClient(); var server = pair.Server; var mapManager = server.ResolveDependency(); var entManager = server.ResolveDependency(); var mapLoader = entManager.System(); var protoManager = server.ResolveDependency(); var ticker = entManager.EntitySysManager.GetEntitySystem(); var shuttleSystem = entManager.EntitySysManager.GetEntitySystem(); var xformQuery = entManager.GetEntityQuery(); var cfg = server.ResolveDependency(); Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False); await server.WaitPost(() => { var mapId = mapManager.CreateMap(); try { ticker.LoadGameMap(protoManager.Index(mapProto), mapId, null); } catch (Exception ex) { throw new Exception($"Failed to load map {mapProto}", ex); } var shuttleMap = mapManager.CreateMap(); var largest = 0f; EntityUid? targetGrid = null; var memberQuery = entManager.GetEntityQuery(); var grids = mapManager.GetAllGrids(mapId).ToList(); var gridUids = grids.Select(o => o.Owner).ToList(); targetGrid = gridUids.First(); foreach (var grid in grids) { var gridEnt = grid.Owner; if (!memberQuery.HasComponent(gridEnt)) continue; var area = grid.Comp.LocalAABB.Width * grid.Comp.LocalAABB.Height; if (area > largest) { largest = area; targetGrid = gridEnt; } } // Test shuttle can dock. // This is done inside gamemap test because loading the map takes ages and we already have it. var station = entManager.GetComponent(targetGrid!.Value).Station; if (entManager.TryGetComponent(station, out var stationEvac)) { var shuttlePath = stationEvac.EmergencyShuttlePath; #pragma warning disable NUnit2045 Assert.That(mapLoader.TryLoad(shuttleMap, shuttlePath.ToString(), out var roots)); EntityUid shuttle = default!; Assert.DoesNotThrow(() => { shuttle = roots.First(uid => entManager.HasComponent(uid)); }, $"Failed to load {shuttlePath}"); Assert.That( shuttleSystem.TryFTLDock(shuttle, entManager.GetComponent(shuttle), targetGrid.Value), $"Unable to dock {shuttlePath} to {mapProto}"); #pragma warning restore NUnit2045 } mapManager.DeleteMap(shuttleMap); if (entManager.HasComponent(station)) { // Test that the map has valid latejoin spawn points or container spawn points if (!NoSpawnMaps.Contains(mapProto)) { var lateSpawns = 0; lateSpawns += GetCountLateSpawn(gridUids, entManager); lateSpawns += GetCountLateSpawn(gridUids, entManager); Assert.That(lateSpawns, Is.GreaterThan(0), $"Found no latejoin spawn points on {mapProto}"); } // Test all availableJobs have spawnPoints // This is done inside gamemap test because loading the map takes ages and we already have it. var jobList = entManager.GetComponent(station).RoundStartJobList .Where(x => x.Value != 0) .Select(x => x.Key); var spawnPoints = entManager.EntityQuery() .Where(spawnpoint => spawnpoint.SpawnType == SpawnPointType.Job) .Select(spawnpoint => spawnpoint.Job.ID) .Distinct(); List missingSpawnPoints = new(); foreach (var spawnpoint in jobList.Except(spawnPoints)) { if (protoManager.Index(spawnpoint).SetPreference) missingSpawnPoints.Add(spawnpoint); } Assert.That(missingSpawnPoints, Has.Count.EqualTo(0), $"There is no spawnpoint for {string.Join(", ", missingSpawnPoints)} on {mapProto}."); } try { mapManager.DeleteMap(mapId); } catch (Exception ex) { throw new Exception($"Failed to delete map {mapProto}", ex); } }); await server.WaitRunTicks(1); await pair.CleanReturnAsync(); } private static int GetCountLateSpawn(List gridUids, IEntityManager entManager) where T : ISpawnPoint, IComponent { var resultCount = 0; var queryPoint = entManager.AllEntityQueryEnumerator(); #nullable enable while (queryPoint.MoveNext(out T? comp, out var xform)) { var spawner = (ISpawnPoint) comp; if (spawner.SpawnType is not SpawnPointType.LateJoin || xform.GridUid == null || !gridUids.Contains(xform.GridUid.Value)) { continue; } #nullable disable resultCount++; break; } return resultCount; } [Test] public async Task AllMapsTested() { await using var pair = await PoolManager.GetServerClient(); var server = pair.Server; var protoMan = server.ResolveDependency(); var gameMaps = protoMan.EnumeratePrototypes() .Where(x => !pair.IsTestPrototype(x)) .Select(x => x.ID) .ToHashSet(); Assert.That(gameMaps.Remove(PoolManager.TestMap)); Assert.That(gameMaps, Is.EquivalentTo(GameMaps.ToHashSet()), "Game map prototype missing from test cases."); await pair.CleanReturnAsync(); } [Test] public async Task NonGameMapsLoadableTest() { await using var pair = await PoolManager.GetServerClient(); var server = pair.Server; var mapLoader = server.ResolveDependency().GetEntitySystem(); var mapManager = server.ResolveDependency(); var resourceManager = server.ResolveDependency(); var protoManager = server.ResolveDependency(); var cfg = server.ResolveDependency(); Assert.That(cfg.GetCVar(CCVars.GridFill), Is.False); var gameMaps = protoManager.EnumeratePrototypes().Select(o => o.MapPath).ToHashSet(); var mapFolder = new ResPath("/Maps"); var maps = resourceManager .ContentFindFiles(mapFolder) .Where(filePath => filePath.Extension == "yml" && !filePath.Filename.StartsWith(".", StringComparison.Ordinal)) .ToArray(); var mapNames = new List(); foreach (var map in maps) { if (gameMaps.Contains(map)) continue; var rootedPath = map.ToRootedPath(); if (SkipTestMaps && rootedPath.ToString().StartsWith(TestMapsPath, StringComparison.Ordinal)) { continue; } mapNames.Add(rootedPath.ToString()); } await server.WaitPost(() => { Assert.Multiple(() => { foreach (var mapName in mapNames) { var mapId = mapManager.CreateMap(); try { Assert.That(mapLoader.TryLoad(mapId, mapName, out _)); } catch (Exception ex) { throw new Exception($"Failed to load map {mapName}", ex); } try { mapManager.DeleteMap(mapId); } catch (Exception ex) { throw new Exception($"Failed to delete map {mapName}", ex); } } }); }); await server.WaitRunTicks(1); await pair.CleanReturnAsync(); } } }