using Content.Shared.Eui;
using Robust.Shared.Serialization;
namespace Content.Shared.UserInterface;
///
/// It's a message not a state because it's for debugging and it makes it easier to bootstrap more data dumping.
///
[Serializable, NetSerializable]
public sealed class StatValuesEuiMessage : EuiMessageBase
{
///
/// Titles for the window.
///
public string Title = string.Empty;
public List Headers = new();
public List Values = new();
}