using Content.Shared.Chemistry.Components;
using Content.Shared.DoAfter;
using Content.Shared.Nutrition.Components;
using Content.Shared.Nutrition.Prototypes;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
namespace Content.Shared.Nutrition;
///
/// Do after even for food and drink.
///
[Serializable, NetSerializable]
public sealed partial class ConsumeDoAfterEvent : DoAfterEvent
{
[DataField("solution", required: true)]
public string Solution = default!;
[DataField("flavorMessage", required: true)]
public string FlavorMessage = default!;
private ConsumeDoAfterEvent()
{
}
public ConsumeDoAfterEvent(string solution, string flavorMessage)
{
Solution = solution;
FlavorMessage = flavorMessage;
}
public override DoAfterEvent Clone() => this;
}
///
/// Do after event for vape.
///
[Serializable, NetSerializable]
public sealed partial class VapeDoAfterEvent : DoAfterEvent
{
[DataField("solution", required: true)]
public Solution Solution = default!;
[DataField("forced", required: true)]
public bool Forced = default!;
private VapeDoAfterEvent()
{
}
public VapeDoAfterEvent(Solution solution, bool forced)
{
Solution = solution;
Forced = forced;
}
public override DoAfterEvent Clone() => this;
}
///
/// Raised before food is sliced
///
[ByRefEvent]
public record struct SliceFoodEvent();
///
/// is called after a successful attempt at slicing food.
///
[Serializable, NetSerializable]
public sealed partial class SliceFoodDoAfterEvent : SimpleDoAfterEvent
{
}
///
/// Raised on FoodSequence start element entity when new ingredient is added to FoodSequence
///
public record struct FoodSequenceIngredientAddedEvent(EntityUid Start, EntityUid Element, ProtoId Proto, EntityUid? User = null);