using JetBrains.Annotations; using Robust.Shared.GameObjects; namespace Content.Shared.Throwing { /// /// Raised when throwing the entity in your hands. /// [PublicAPI] public class ThrownEvent : HandledEntityEventArgs { /// /// Entity that threw the item. /// public EntityUid User { get; } /// /// Item that was thrown. /// public EntityUid Thrown { get; } public ThrownEvent(EntityUid user, EntityUid thrown) { User = user; Thrown = thrown; } } }