using Robust.Shared.Serialization; namespace Content.Shared.Effects; /// /// Raised on the server and sent to a client to play the color flash animation. /// [Serializable, NetSerializable] public sealed class ColorFlashEffectEvent : EntityEventArgs { /// /// Color to play for the flash. /// public Color Color; public List Entities; public ColorFlashEffectEvent(Color color, List entities) { Color = color; Entities = entities; } }