using System.Threading.Tasks;
using Content.Server.Administration.Logs;
using Content.Server.Stack;
using Content.Shared.ActionBlocker;
using Content.Shared.Damage;
using Content.Shared.Damage.Prototypes;
using Content.Shared.Database;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Stacks;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.ViewVariables;
namespace Content.Server.Medical.Components
{
[RegisterComponent]
public class HealingComponent : Component, IAfterInteract
{
[Dependency] private readonly IEntityManager _entMan = default!;
public override string Name => "Healing";
[DataField("damage", required: true)]
[ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier Damage = default!;
///
/// The supported damage types are specified using a s. For a
/// HealingComponent this filters what damage container type this component should work on. If null,
/// all damage container types are supported.
///
[DataField("damageContainer", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string? DamageContainerID;
async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs)
{
if (eventArgs.Target == null)
{
return false;
}
if (!_entMan.TryGetComponent(eventArgs.Target.Value, out DamageableComponent? targetDamage))
{
return true;
}
else if (DamageContainerID is not null && !DamageContainerID.Equals(targetDamage.DamageContainerID))
{
return true;
}
if (!EntitySystem.Get().CanInteract(eventArgs.User))
{
return true;
}
if (eventArgs.User != eventArgs.Target &&
!eventArgs.InRangeUnobstructed(ignoreInsideBlocker: true, popup: true))
{
return true;
}
if (_entMan.TryGetComponent(Owner, out var stack) && !EntitySystem.Get().Use(Owner, 1, stack))
{
return true;
}
var healed = EntitySystem.Get().TryChangeDamage(eventArgs.Target.Value, Damage, true);
if (healed == null)
return true;
if (eventArgs.Target != eventArgs.User)
EntitySystem.Get().Add(LogType.Healed, $"{_entMan.ToPrettyString(eventArgs.User):user} healed {_entMan.ToPrettyString(eventArgs.Target.Value):target} for {healed.Total:damage} damage");
else
EntitySystem.Get().Add(LogType.Healed, $"{_entMan.ToPrettyString(eventArgs.User):user} healed themselves for {healed.Total:damage} damage");
return true;
}
}
}