using Content.Server.Atmos.Components; namespace Content.Server.Atmos.EntitySystems; public partial class AtmosphereSystem { private void InitializeMap() { SubscribeLocalEvent(MapIsTileSpace); SubscribeLocalEvent(MapGetTileMixture); } private void MapIsTileSpace(EntityUid uid, MapAtmosphereComponent component, ref IsTileSpaceMethodEvent args) { if (args.Handled) return; args.Result = component.Space; args.Handled = true; } private void MapGetTileMixture(EntityUid uid, MapAtmosphereComponent component, ref GetTileMixtureMethodEvent args) { if (args.Handled) return; // Clone the mixture, if possible. args.Mixture = component.Mixture?.Clone(); args.Handled = true; } }