using Content.Server.Administration; using Content.Shared.Administration; using Content.Shared.Maps; using Content.Shared.Tag; using Robust.Shared.Console; using Robust.Shared.Map; using Robust.Server.GameObjects; using Robust.Shared.Map.Components; namespace Content.Server.Construction.Commands { [AdminCommand(AdminFlags.Mapping)] sealed class TileWallsCommand : IConsoleCommand { [Dependency] private readonly IEntityManager _entManager = default!; [Dependency] private readonly ITileDefinitionManager _tileDefManager = default!; // ReSharper disable once StringLiteralTypo public string Command => "tilewalls"; public string Description => "Puts an underplating tile below every wall on a grid."; public string Help => $"Usage: {Command} | {Command}"; [ValidatePrototypeId] public const string TilePrototypeId = "Plating"; [ValidatePrototypeId] public const string WallTag = "Wall"; public void Execute(IConsoleShell shell, string argStr, string[] args) { var player = shell.Player; EntityUid? gridId; switch (args.Length) { case 0: if (player?.AttachedEntity is not {Valid: true} playerEntity) { shell.WriteLine("Only a player can run this command."); return; } gridId = _entManager.GetComponent(playerEntity).GridUid; break; case 1: if (!NetEntity.TryParse(args[0], out var idNet) || !_entManager.TryGetEntity(idNet, out var id)) { shell.WriteLine($"{args[0]} is not a valid entity."); return; } gridId = id; break; default: shell.WriteLine(Help); return; } if (!_entManager.TryGetComponent(gridId, out MapGridComponent? grid)) { shell.WriteLine($"No grid exists with id {gridId}"); return; } if (!_entManager.EntityExists(gridId)) { shell.WriteLine($"Grid {gridId} doesn't have an associated grid entity."); return; } var tagSystem = _entManager.EntitySysManager.GetEntitySystem(); var underplating = _tileDefManager[TilePrototypeId]; var underplatingTile = new Tile(underplating.TileId); var changed = 0; foreach (var child in _entManager.GetComponent(gridId.Value).ChildEntities) { if (!_entManager.EntityExists(child)) { continue; } if (!tagSystem.HasTag(child, WallTag)) { continue; } var childTransform = _entManager.GetComponent(child); if (!childTransform.Anchored) { continue; } var mapSystem = _entManager.System(); var tile = mapSystem.GetTileRef(gridId.Value, grid, childTransform.Coordinates); var tileDef = (ContentTileDefinition) _tileDefManager[tile.Tile.TypeId]; if (tileDef.ID == TilePrototypeId) { continue; } grid.SetTile(childTransform.Coordinates, underplatingTile); changed++; } shell.WriteLine($"Changed {changed} tiles."); } } }