using Content.Server.Mind; using Content.Shared.Administration; using Robust.Shared.Console; namespace Content.Server.Administration.Commands { [AdminCommand(AdminFlags.Fun)] public sealed class ControlMob : IConsoleCommand { [Dependency] private readonly IEntityManager _entities = default!; public string Command => "controlmob"; public string Description => Loc.GetString("control-mob-command-description"); public string Help => Loc.GetString("control-mob-command-help-text"); public void Execute(IConsoleShell shell, string argStr, string[] args) { if (shell.Player is not { } player) { shell.WriteLine("shell-server-cannot"); return; } if (args.Length != 1) { shell.WriteLine(Loc.GetString("shell-wrong-arguments-number")); return; } if (!int.TryParse(args[0], out var targetId)) { shell.WriteLine(Loc.GetString("shell-argument-must-be-number")); return; } var target = new EntityUid(targetId); if (!target.IsValid() || !_entities.EntityExists(target)) { shell.WriteLine(Loc.GetString("shell-invalid-entity-id")); return; } _entities.System().ControlMob(player.UserId, target); } } }