#nullable enable using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Content.Server.GameObjects.Components.Body.Behavior; using Content.Server.GameObjects.Components.Chemistry; using Content.Server.GameObjects.Components.Culinary; using Content.Server.GameObjects.Components.GUI; using Content.Server.GameObjects.Components.Items.Storage; using Content.Shared.Chemistry; using Content.Shared.GameObjects.Components.Body; using Content.Shared.Interfaces; using Content.Shared.Interfaces.GameObjects.Components; using Content.Shared.Utility; using Robust.Server.GameObjects; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Player; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.ViewVariables; namespace Content.Server.GameObjects.Components.Nutrition { [RegisterComponent] [ComponentReference(typeof(IAfterInteract))] public class FoodComponent : Component, IUse, IAfterInteract { public override string Name => "Food"; [ViewVariables] [DataField("useSound")] protected virtual string? UseSound { get; set; } = "/Audio/Items/eatfood.ogg"; [ViewVariables] [DataField("trash")] protected virtual string? TrashPrototype { get; set; } [ViewVariables] [DataField("transferAmount")] protected virtual ReagentUnit TransferAmount { get; set; } = ReagentUnit.New(5); [DataField("utensilsNeeded")] private UtensilType _utensilsNeeded = UtensilType.None; [ViewVariables] public int UsesRemaining { get { if (!Owner.TryGetComponent(out SolutionContainerComponent? solution)) { return 0; } return solution.CurrentVolume == 0 ? 0 : Math.Max(1, (int)Math.Ceiling((solution.CurrentVolume / TransferAmount).Float())); } } public override void Initialize() { base.Initialize(); Owner.EnsureComponentWarn(); } bool IUse.UseEntity(UseEntityEventArgs eventArgs) { if (_utensilsNeeded != UtensilType.None) { eventArgs.User.PopupMessage(Loc.GetString("food-you-need-utensil", ("utensil", _utensilsNeeded))); return false; } return TryUseFood(eventArgs.User, null); } // Feeding someone else async Task IAfterInteract.AfterInteract(AfterInteractEventArgs eventArgs) { if (eventArgs.Target == null) { return false; } TryUseFood(eventArgs.User, eventArgs.Target); return true; } public virtual bool TryUseFood(IEntity? user, IEntity? target, UtensilComponent? utensilUsed = null) { if (!Owner.TryGetComponent(out SolutionContainerComponent? solution)) { return false; } if (user == null) { return false; } if (UsesRemaining <= 0) { user.PopupMessage(Loc.GetString("{0:TheName} is empty!", Owner)); return false; } var trueTarget = target ?? user; if (!trueTarget.TryGetComponent(out IBody? body) || !body.TryGetMechanismBehaviors(out var stomachs)) { return false; } var utensils = utensilUsed != null ? new List {utensilUsed} : null; if (_utensilsNeeded != UtensilType.None) { utensils = new List(); var types = UtensilType.None; if (user.TryGetComponent(out HandsComponent? hands)) { foreach (var item in hands.GetAllHeldItems()) { if (!item.Owner.TryGetComponent(out UtensilComponent? utensil)) { continue; } utensils.Add(utensil); types |= utensil.Types; } } if (!types.HasFlag(_utensilsNeeded)) { trueTarget.PopupMessage(user, Loc.GetString("food-you-need-to-hold-utensil", ("utensil", _utensilsNeeded))); return false; } } if (!user.InRangeUnobstructed(trueTarget, popup: true)) { return false; } var transferAmount = ReagentUnit.Min(TransferAmount, solution.CurrentVolume); var split = solution.SplitSolution(transferAmount); var firstStomach = stomachs.FirstOrDefault(stomach => stomach.CanTransferSolution(split)); if (firstStomach == null) { trueTarget.PopupMessage(user, Loc.GetString("You can't eat any more!")); return false; } // TODO: Account for partial transfer. split.DoEntityReaction(trueTarget, ReactionMethod.Ingestion); firstStomach.TryTransferSolution(split); if (UseSound != null) { SoundSystem.Play(Filter.Pvs(trueTarget), UseSound, trueTarget, AudioParams.Default.WithVolume(-1f)); } trueTarget.PopupMessage(user, Loc.GetString("Nom")); // If utensils were used if (utensils != null) { foreach (var utensil in utensils) { utensil.TryBreak(user); } } if (UsesRemaining > 0) { return true; } if (string.IsNullOrEmpty(TrashPrototype)) { Owner.Delete(); return true; } //We're empty. Become trash. var position = Owner.Transform.Coordinates; var finisher = Owner.EntityManager.SpawnEntity(TrashPrototype, position); // If the user is holding the item if (user.TryGetComponent(out HandsComponent? handsComponent) && handsComponent.IsHolding(Owner)) { Owner.Delete(); // Put the trash in the user's hand if (finisher.TryGetComponent(out ItemComponent? item) && handsComponent.CanPutInHand(item)) { handsComponent.PutInHand(item); } } else { Owner.Delete(); } return true; } } }