#nullable enable
using System.Linq;
using Content.Server.GameObjects.Components.NodeContainer;
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Atmos.Piping
{
///
/// Generates gas in the attached pipe.
///
[RegisterComponent]
public class GasGeneratorComponent : Component
{
public override string Name => "GasGenerator";
///
/// If the generator is producing gas.
///
[DataField("generatorEnabled")]
[ViewVariables(VVAccess.ReadWrite)]
public bool GeneratorEnabled { get; set; } = true;
///
/// What gas is being generated.
///
[DataField("generatedGas")]
[ViewVariables(VVAccess.ReadWrite)]
public Gas GeneratedGas { get; set; } = Gas.Oxygen;
///
/// Molar rate of gas generation.
///
[DataField("gasGenerationRate")]
[ViewVariables(VVAccess.ReadWrite)]
public float GasGenerationRate { get; set; } = 10;
///
/// The pipe pressure above which the generator stops producing gas.
///
[DataField("generatorPressureCap")]
[ViewVariables(VVAccess.ReadWrite)]
public float GeneratorPressureCap { get; set; } = 10;
///
/// The pipe to which generated gas is added.
///
[ViewVariables]
private PipeNode? Pipe { get; set; }
public override void Initialize()
{
base.Initialize();
Owner.EnsureComponentWarn();
SetPipes();
}
public override void HandleMessage(ComponentMessage message, IComponent? component)
{
base.HandleMessage(message, component);
switch (message)
{
case PipeNetUpdateMessage:
Update();
break;
}
}
private void Update()
{
if (!GeneratorEnabled)
return;
if (Pipe == null || Pipe.Air.Pressure > GeneratorPressureCap)
return;
Pipe.Air.AdjustMoles(GeneratedGas, GasGenerationRate);
}
private void SetPipes()
{
if (!Owner.TryGetComponent(out var container))
{
Logger.Warning($"{nameof(GasGeneratorComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} did not have a {nameof(NodeContainerComponent)}.");
return;
}
Pipe = container.Nodes.OfType().FirstOrDefault();
if (Pipe == null)
{
Logger.Warning($"{nameof(GasGeneratorComponent)} on {Owner?.Prototype?.ID}, Uid {Owner?.Uid} could not find compatible {nameof(PipeNode)}s on its {nameof(NodeContainerComponent)}.");
return;
}
}
}
}