using System.Linq; using System.Threading; using Content.Server.Atmos.EntitySystems; using Content.Server.DoAfter; using Content.Server.Mech.Components; using Content.Server.Power.Components; using Content.Server.Tools; using Content.Server.Wires; using Content.Shared.ActionBlocker; using Content.Shared.Damage; using Content.Shared.FixedPoint; using Content.Shared.Interaction; using Content.Shared.Mech; using Content.Shared.Mech.Components; using Content.Shared.Mech.EntitySystems; using Content.Shared.Movement.Components; using Content.Shared.Movement.Events; using Content.Shared.Tools.Components; using Content.Shared.Verbs; using Robust.Server.Containers; using Robust.Server.GameObjects; using Robust.Shared.Map; namespace Content.Server.Mech.Systems; /// public sealed class MechSystem : SharedMechSystem { [Dependency] private readonly AtmosphereSystem _atmosphere = default!; [Dependency] private readonly ContainerSystem _container = default!; [Dependency] private readonly DamageableSystem _damageable = default!; [Dependency] private readonly DoAfterSystem _doAfter = default!; [Dependency] private readonly IMapManager _map = default!; [Dependency] private readonly UserInterfaceSystem _ui = default!; [Dependency] private readonly ActionBlockerSystem _actionBlocker = default!; private ISawmill _sawmill = default!; /// public override void Initialize() { base.Initialize(); _sawmill = Logger.GetSawmill("mech"); SubscribeLocalEvent(OnInteractUsing); SubscribeLocalEvent(OnMapInit); SubscribeLocalEvent>(OnAlternativeVerb); SubscribeLocalEvent(OnOpenUi); SubscribeLocalEvent(OnEntryFinished); SubscribeLocalEvent(OnEntryExitCancelled); SubscribeLocalEvent(OnExitFinished); SubscribeLocalEvent(OnEntryExitCancelled); SubscribeLocalEvent(OnRemoveBatteryFinished); SubscribeLocalEvent(OnRemoveBatteryCancelled); SubscribeLocalEvent(OnDamageChanged); SubscribeLocalEvent(OnRemoveEquipmentMessage); SubscribeLocalEvent(OnMechCanMoveEvent); SubscribeLocalEvent(OnToolUseAttempt); SubscribeLocalEvent(OnInhale); SubscribeLocalEvent(OnExhale); SubscribeLocalEvent(OnExpose); #region Equipment UI message relays SubscribeLocalEvent(RecieveEquipmentUiMesssages); #endregion } private void OnMechCanMoveEvent(EntityUid uid, MechComponent component , UpdateCanMoveEvent args) { if (component.Broken || component.Integrity <= 0 || component.Energy <= 0) args.Cancel(); } private void OnInteractUsing(EntityUid uid, MechComponent component, InteractUsingEvent args) { if (TryComp(uid, out var wires) && !wires.IsPanelOpen) return; if (component.BatterySlot.ContainedEntity == null && TryComp(args.Used, out var battery)) { InsertBattery(uid, args.Used, component, battery); _actionBlocker.UpdateCanMove(uid); return; } if (component.EntryTokenSource == null && TryComp(args.Used, out var tool) && tool.Qualities.Contains("Prying") && component.BatterySlot.ContainedEntity != null) { component.EntryTokenSource = new(); _doAfter.DoAfter(new DoAfterEventArgs(args.User, component.BatteryRemovalDelay, component.EntryTokenSource.Token, uid, args.Target) { BreakOnTargetMove = true, BreakOnUserMove = true, TargetFinishedEvent = new MechRemoveBatteryFinishedEvent(), TargetCancelledEvent = new MechRemoveBatteryCancelledEvent() }); } } private void OnRemoveBatteryFinished(EntityUid uid, MechComponent component, MechRemoveBatteryFinishedEvent args) { component.EntryTokenSource = null; RemoveBattery(uid, component); _actionBlocker.UpdateCanMove(uid); } private void OnRemoveBatteryCancelled(EntityUid uid, MechComponent component, MechRemoveBatteryCancelledEvent args) { component.EntryTokenSource = null; } private void OnMapInit(EntityUid uid, MechComponent component, MapInitEvent args) { var xform = Transform(uid); foreach (var ent in component.StartingEquipment.Select(equipment => Spawn(equipment, xform.Coordinates))) { InsertEquipment(uid, ent, component); } component.Integrity = component.MaxIntegrity; component.Energy = component.MaxEnergy; if (component.StartingBattery != null) { var battery = Spawn(component.StartingBattery, Transform(uid).Coordinates); InsertBattery(uid, battery, component); } _actionBlocker.UpdateCanMove(uid); Dirty(component); } private void OnRemoveEquipmentMessage(EntityUid uid, SharedMechComponent component, MechEquipmentRemoveMessage args) { if (!Exists(args.Equipment) || Deleted(args.Equipment)) return; if (!component.EquipmentContainer.ContainedEntities.Contains(args.Equipment)) return; RemoveEquipment(uid, args.Equipment, component); } private void OnOpenUi(EntityUid uid, MechComponent component, MechOpenUiEvent args) { args.Handled = true; ToggleMechUi(uid, component); } private void OnToolUseAttempt(EntityUid uid, MechPilotComponent component, ref ToolUserAttemptUseEvent args) { if (args.Target == component.Mech) args.Cancelled = true; } private void OnAlternativeVerb(EntityUid uid, MechComponent component, GetVerbsEvent args) { if (!args.CanAccess || !args.CanInteract || component.Broken) return; if (CanInsert(uid, args.User, component)) { var enterVerb = new AlternativeVerb { Text = Loc.GetString("mech-verb-enter"), Act = () => { if (component.EntryTokenSource != null) return; component.EntryTokenSource = new CancellationTokenSource(); _doAfter.DoAfter(new DoAfterEventArgs(args.User, component.EntryDelay, component.EntryTokenSource.Token, uid) { BreakOnUserMove = true, BreakOnStun = true, TargetFinishedEvent = new MechEntryFinishedEvent(args.User), TargetCancelledEvent = new MechEntryCanclledEvent() }); } }; var openUiVerb = new AlternativeVerb //can't hijack someone else's mech { Act = () => ToggleMechUi(uid, component, args.User), Text = Loc.GetString("mech-ui-open-verb") }; args.Verbs.Add(enterVerb); args.Verbs.Add(openUiVerb); } else if (!IsEmpty(component)) { var ejectVerb = new AlternativeVerb { Text = Loc.GetString("mech-verb-exit"), Priority = 1, // Promote to top to make ejecting the ALT-click action Act = () => { if (component.EntryTokenSource != null) return; if (args.User == component.PilotSlot.ContainedEntity) { TryEject(uid, component); return; } component.EntryTokenSource = new CancellationTokenSource(); _doAfter.DoAfter(new DoAfterEventArgs(args.User, component.ExitDelay, component.EntryTokenSource.Token, uid) { BreakOnUserMove = true, BreakOnTargetMove = true, BreakOnStun = true, TargetFinishedEvent = new MechExitFinishedEvent(), TargetCancelledEvent = new MechExitCanclledEvent() }); } }; args.Verbs.Add(ejectVerb); } } private void OnEntryFinished(EntityUid uid, MechComponent component, MechEntryFinishedEvent args) { component.EntryTokenSource = null; TryInsert(uid, args.User, component); _actionBlocker.UpdateCanMove(uid); } private void OnExitFinished(EntityUid uid, MechComponent component, MechExitFinishedEvent args) { component.EntryTokenSource = null; TryEject(uid, component); } private void OnEntryExitCancelled(EntityUid uid, MechComponent component, EntityEventArgs args) { component.EntryTokenSource = null; } private void OnDamageChanged(EntityUid uid, SharedMechComponent component, DamageChangedEvent args) { var integrity = component.MaxIntegrity - args.Damageable.TotalDamage; SetIntegrity(uid, integrity, component); if (args.DamageIncreased && args.DamageDelta != null && component.PilotSlot.ContainedEntity != null) { var damage = args.DamageDelta * component.MechToPilotDamageMultiplier; _damageable.TryChangeDamage(component.PilotSlot.ContainedEntity, damage); } } private void ToggleMechUi(EntityUid uid, MechComponent? component = null, EntityUid? user = null) { if (!Resolve(uid, ref component)) return; user ??= component.PilotSlot.ContainedEntity; if (user == null) return; if (!TryComp(user, out var actor)) return; _ui.TryToggleUi(uid, MechUiKey.Key, actor.PlayerSession); UpdateUserInterface(uid, component); } private void RecieveEquipmentUiMesssages(EntityUid uid, MechComponent component, T args) where T : MechEquipmentUiMessage { var ev = new MechEquipmentUiMessageRelayEvent(args); var allEquipment = new List(component.EquipmentContainer.ContainedEntities); foreach (var equipment in allEquipment) { if (args.Equipment == equipment) RaiseLocalEvent(equipment, ev); } } public override void UpdateUserInterface(EntityUid uid, SharedMechComponent? component = null) { if (!Resolve(uid, ref component)) return; base.UpdateUserInterface(uid, component); var ev = new MechEquipmentUiStateReadyEvent(); foreach (var ent in component.EquipmentContainer.ContainedEntities) { RaiseLocalEvent(ent, ev); } var state = new MechBoundUiState { EquipmentStates = ev.States }; var ui = _ui.GetUi(uid, MechUiKey.Key); _ui.SetUiState(ui, state); } public override bool TryInsert(EntityUid uid, EntityUid? toInsert, SharedMechComponent? component = null) { if (!Resolve(uid, ref component)) return false; if (!base.TryInsert(uid, toInsert, component)) return false; var mech = (MechComponent) component; if (mech.Airtight) { var coordinates = Transform(uid).MapPosition; if (_map.TryFindGridAt(coordinates, out var grid)) { var tile = grid.GetTileRef(coordinates); if (_atmosphere.GetTileMixture(tile.GridUid, null, tile.GridIndices, true) is {} environment) { _atmosphere.Merge(mech.Air, environment.RemoveVolume(MechComponent.GasMixVolume)); } } } return true; } public override bool TryEject(EntityUid uid, SharedMechComponent? component = null) { if (!Resolve(uid, ref component)) return false; if (!base.TryEject(uid, component)) return false; var mech = (MechComponent) component; if (mech.Airtight) { var coordinates = Transform(uid).MapPosition; if (_map.TryFindGridAt(coordinates, out var grid)) { var tile = grid.GetTileRef(coordinates); if (_atmosphere.GetTileMixture(tile.GridUid, null, tile.GridIndices, true) is {} environment) { _atmosphere.Merge(environment, mech.Air); mech.Air.Clear(); } } } return true; } public override void BreakMech(EntityUid uid, SharedMechComponent? component = null) { base.BreakMech(uid, component); _ui.TryCloseAll(uid, MechUiKey.Key); _actionBlocker.UpdateCanMove(uid); } public override bool TryChangeEnergy(EntityUid uid, FixedPoint2 delta, SharedMechComponent? component = null) { if (!Resolve(uid, ref component)) return false; if (!base.TryChangeEnergy(uid, delta, component)) return false; var battery = component.BatterySlot.ContainedEntity; if (battery == null) return false; if (!TryComp(battery, out var batteryComp)) return false; batteryComp.CurrentCharge = batteryComp.CurrentCharge + delta.Float(); if (batteryComp.CurrentCharge != component.Energy) //if there's a discrepency, we have to resync them { _sawmill.Debug($"Battery charge was not equal to mech charge. Battery {batteryComp.CurrentCharge}. Mech {component.Energy}"); component.Energy = batteryComp.CurrentCharge; Dirty(component); } _actionBlocker.UpdateCanMove(uid); return true; } public void InsertBattery(EntityUid uid, EntityUid toInsert, MechComponent? component = null, BatteryComponent? battery = null) { if (!Resolve(uid, ref component, false)) return; if (!Resolve(toInsert, ref battery, false)) return; component.BatterySlot.Insert(toInsert); component.Energy = battery.CurrentCharge; component.MaxEnergy = battery.MaxCharge; _actionBlocker.UpdateCanMove(uid); Dirty(component); UpdateUserInterface(uid, component); } public void RemoveBattery(EntityUid uid, MechComponent? component = null) { if (!Resolve(uid, ref component)) return; _container.EmptyContainer(component.BatterySlot); component.Energy = 0; component.MaxEnergy = 0; _actionBlocker.UpdateCanMove(uid); Dirty(component); UpdateUserInterface(uid, component); } #region Atmos Handling private void OnInhale(EntityUid uid, MechPilotComponent component, InhaleLocationEvent args) { if (!TryComp(component.Mech, out var mech)) return; if (mech.Airtight) args.Gas = mech.Air; } private void OnExhale(EntityUid uid, MechPilotComponent component, ExhaleLocationEvent args) { if (!TryComp(component.Mech, out var mech)) return; if (mech.Airtight) args.Gas = mech.Air; } private void OnExpose(EntityUid uid, MechPilotComponent component, ref AtmosExposedGetAirEvent args) { if (args.Handled) return; if (!TryComp(component.Mech, out var mech)) return; args.Gas = mech.Airtight ? mech.Air : _atmosphere.GetContainingMixture(component.Mech); args.Handled = true; } #endregion }