#nullable enable using System.Diagnostics.CodeAnalysis; using Content.Server.GameObjects.EntitySystems; using Robust.Shared.GameObjects.Systems; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Map; using Robust.Shared.Maths; namespace Content.Server.Atmos { public static class AtmosHelpers { public static TileAtmosphere? GetTileAtmosphere(this EntityCoordinates coordinates, IEntityManager? entityManager = null) { entityManager ??= IoCManager.Resolve(); var gridAtmos = EntitySystem.Get().GetGridAtmosphere(coordinates.GetGridId(entityManager)); return gridAtmos?.GetTile(coordinates); } public static GasMixture? GetTileAir(this EntityCoordinates coordinates, IEntityManager? entityManager = null) { return coordinates.GetTileAtmosphere(entityManager)?.Air; } public static bool TryGetTileAtmosphere(this EntityCoordinates coordinates, [MaybeNullWhen(false)] out TileAtmosphere atmosphere) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(atmosphere = coordinates.GetTileAtmosphere()!, default); } public static bool TryGetTileAir(this EntityCoordinates coordinates, [MaybeNullWhen(false)] out GasMixture air, IEntityManager? entityManager = null) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(air = coordinates.GetTileAir(entityManager)!, default); } public static TileAtmosphere? GetTileAtmosphere(this Vector2i indices, GridId gridId) { var gridAtmos = EntitySystem.Get().GetGridAtmosphere(gridId); return gridAtmos?.GetTile(indices); } public static GasMixture? GetTileAir(this Vector2i indices, GridId gridId) { return indices.GetTileAtmosphere(gridId)?.Air; } public static bool TryGetTileAtmosphere(this Vector2i indices, GridId gridId, [MaybeNullWhen(false)] out TileAtmosphere atmosphere) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(atmosphere = indices.GetTileAtmosphere(gridId)!, default); } public static bool TryGetTileAir(this Vector2i indices, GridId gridId, [MaybeNullWhen(false)] out GasMixture air) { // ReSharper disable once ConditionIsAlwaysTrueOrFalse return !Equals(air = indices.GetTileAir(gridId)!, default); } } }