using Content.Shared.Emp; using Content.Shared.Trigger.Components.Effects; namespace Content.Shared.Trigger.Systems; public sealed class EmpOnTriggerSystem : EntitySystem { [Dependency] private readonly SharedEmpSystem _emp = default!; [Dependency] private readonly SharedTransformSystem _transform = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnTrigger); } private void OnTrigger(Entity ent, ref TriggerEvent args) { if (args.Key != null && !ent.Comp.KeysIn.Contains(args.Key)) return; var target = ent.Comp.TargetUser ? args.User : ent.Owner; if (target == null) return; _emp.EmpPulse(_transform.GetMapCoordinates(target.Value), ent.Comp.Range, ent.Comp.EnergyConsumption, (float)ent.Comp.DisableDuration.TotalSeconds); args.Handled = true; } }