using Robust.Shared.Prototypes; namespace Content.Shared.Gibbing.Components; /// /// Gibs an entity on round end. /// [RegisterComponent] public sealed partial class GibOnRoundEndComponent : Component { /// /// If the entity has all these objectives fulfilled they won't be gibbed. /// [DataField] public HashSet PreventGibbingObjectives = new(); /// /// Entity to spawn when gibbed. Can be used for effects. /// [DataField] public EntProtoId? SpawnProto; }