using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Chat.TypingIndicator;
///
/// Show typing indicator icon when player typing text in chat box.
/// Added automatically when player poses entity.
///
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
[Access(typeof(SharedTypingIndicatorSystem))]
public sealed partial class TypingIndicatorComponent : Component
{
///
/// Prototype id that store all visual info about typing indicator.
///
[DataField("proto"), AutoNetworkedField]
public ProtoId TypingIndicatorPrototype = "default";
}