using Robust.Shared.Configuration; namespace Content.Shared.CCVar; public sealed partial class CCVars { public static readonly CVarDef LoocEnabled = CVarDef.Create("looc.enabled", true, CVar.NOTIFY | CVar.REPLICATED); public static readonly CVarDef AdminLoocEnabled = CVarDef.Create("looc.enabled_admin", true, CVar.NOTIFY); /// /// True: Dead players can use LOOC /// False: Dead player LOOC gets redirected to dead chat /// public static readonly CVarDef DeadLoocEnabled = CVarDef.Create("looc.enabled_dead", false, CVar.NOTIFY | CVar.REPLICATED); /// /// True: Crit players can use LOOC /// False: Crit player LOOC gets redirected to dead chat /// public static readonly CVarDef CritLoocEnabled = CVarDef.Create("looc.enabled_crit", false, CVar.NOTIFY | CVar.REPLICATED); }