using System; using System.Collections.Generic; using System.Linq; using Content.Client.Interfaces; using Content.Shared.Roles; using Robust.Client.Console; using Robust.Client.UserInterface.Controls; using Robust.Client.UserInterface.CustomControls; using Robust.Client.Utility; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Log; using Robust.Shared.Maths; using Robust.Shared.Prototypes; using Robust.Shared.Utility; namespace Content.Client.UserInterface { public sealed class LateJoinGui : SS14Window { [Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IClientConsole _console = default!; [Dependency] private readonly IClientGameTicker _gameTicker = default!; protected override Vector2? CustomSize => (360, 560); public event Action SelectedId; private readonly Dictionary _jobButtons = new Dictionary(); public LateJoinGui() { IoCManager.InjectDependencies(this); Title = Loc.GetString("Late Join"); var jobList = new VBoxContainer(); var vBox = new VBoxContainer { Children = { new ScrollContainer { SizeFlagsVertical = SizeFlags.FillExpand, Children = { jobList } } } }; Contents.AddChild(vBox); foreach (var job in _prototypeManager.EnumeratePrototypes().OrderBy(j => j.Name)) { var jobButton = new JobButton { JobId = job.ID }; var jobSelector = new HBoxContainer { SizeFlagsHorizontal = SizeFlags.FillExpand }; var icon = new TextureRect { TextureScale = (2, 2), Stretch = TextureRect.StretchMode.KeepCentered }; if (job.Icon != null) { var specifier = new SpriteSpecifier.Rsi(new ResourcePath("/Textures/Interface/Misc/job_icons.rsi"), job.Icon); icon.Texture = specifier.Frame0(); } jobSelector.AddChild(icon); var jobLabel = new Label { Text = job.Name }; jobSelector.AddChild(jobLabel); jobButton.AddChild(jobSelector); jobList.AddChild(jobButton); jobButton.OnPressed += args => { SelectedId?.Invoke(jobButton.JobId); }; if (!_gameTicker.JobsAvailable.Contains(job.ID)) { jobButton.Disabled = true; } _jobButtons[job.ID] = jobButton; } SelectedId += jobId => { Logger.InfoS("latejoin", $"Late joining as ID: {jobId}"); _console.ProcessCommand($"joingame {CommandParsing.Escape(jobId)}"); Close(); }; _gameTicker.LobbyJobsAvailableUpdated += JobsAvailableUpdated; } public string ReturnId() { return SelectedId.ToString(); } private void JobsAvailableUpdated(IReadOnlyList jobs) { foreach (var (id, button) in _jobButtons) { button.Disabled = !jobs.Contains(id); } } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (disposing) { _gameTicker.LobbyJobsAvailableUpdated -= JobsAvailableUpdated; _jobButtons.Clear(); } } } class JobButton : ContainerButton { public string JobId { get; set; } public JobButton() { AddStyleClass(StyleClassButton); } } }