using Content.Server.GameObjects; using Content.Server.Interfaces.GameObjects; using SS14.Shared.ContentPack; using SS14.Shared.Interfaces.GameObjects; using SS14.Shared.IoC; namespace Content.Server { public class EntryPoint : GameServer { public override void Init() { var factory = IoCManager.Resolve(); factory.Register(); factory.RegisterReference(); factory.Register(); factory.RegisterReference(); factory.Register(); factory.RegisterReference(); } } }